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At the end of this lovely, enclosed stone bridge, looking out over a beautiful moonlit landscape (Skill check to notice this does not appear to be Barovia – Perception check to notice that the moon above appears to be a gleaming gemstone), they see a lovely silver-haired woman, with smooth facial features, deep, brown eyes, and (Investigation check) the raiment of a maid, or mid-wife.On the other side of the reinforced door is a scene depicting the connecting bridge between “old Castle Ravenloft” main castle, and the smaller tower keep where the family usually resided.If successful, the character will know they are entering a realm of illusion, and will have the choice to proceed, or not by notifying their party members, those PC’s may have advantage on the saving throw to realize what is happening.Upon failing the save, the character can no longer see the cabin behind them and immersed in the same illusion as Baba Lysaga.After going 15 feet down this corridor, the party will be within the power of the Weaver’s Stone a DC 22 Intelligence saving throw is required to resist it “pulling” a character into its deep illusory world.A gentle melody can be heard down this hallway, a lovely humming with occasional notes as from a music box.Vandalized images of ravens in various forms of torment all over the walls in various bastardized druidic and occult symbols.
#CURSE OF STRAHD WIKI WINDOWS#
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During most of “it’s” life, the hut has been able to move from place to place in a mysterious manner, effectively utilizing the same kind of magic that druids use to “Transport Via Plants” – but with the addition of sickening sacrifices and blood rites in order to cast. Baba Lysaga’s hut has been her magical living quarters for millennia, having inherited it after her exile from the kingdom she hailed from, along with the Zarovich family.